Ben Wilson's Portfolio
Game Jam Modding Networking Tool Unity Voxel Vr

About me | My CV

I am a C# programmer who has focused on desktop experiences for the past five years in my spare time. I mostly develop with Unity Game Engine, but also have significant experience in WPF for desktop apps, website development and cloud deployment.

I am keen to progress into a full-time developer role - excited to apply my skills and improve upon them.

Skills Tools
C# Unity
Python Visual Studio
HTML JetBrains IDE’s
CSS Git Command Line

© 2022 Ben's Portfolio

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The Falling

The Falling

Thursday, Jun 13, 2019

The Falling was created for a game jam which was hosted at our college. The theme was “5 seconds to live” and we teamed up with people from different classes.

Polluted

Polluted

Thursday, May 23, 2019

Polluted was my final major project for my last year at college. We had 13 weeks to create a game based on a chosen word, this project the word was “Forgotten”. I decided to create a survival game where you are placed in an abandoned city and you are left to survive. For this project we couldn’t work in teams, so all the art and programming was done by me.

Battleships

Battleships

Thursday, Jan 10, 2019

When I was studying Games Development at Northbrook MET, for Unit 12 we had to create a game based on the theme Nautical in two weeks. For this unit, I tried to create a “.io” style of game where you would play as pirates shooting each other.

Block Factory

Block Factory

Friday, May 11, 2018

For my second year studying Games Development at Northbrook, I created Block Factory as my first 3D game. It was a factory building game similar to Factorio at the time.

Mythological Head Football

Mythological Head Football

Thursday, May 25, 2017

Mythological Head Football was my final major project in Level 2 Games Development at Northbrook. The theme was Mythology and from inspired browser football games, I created a head football game where you would play as different mythological gods.