UConsole is a small standalone console you can add to existing games and then you can easily add custom commands. I made this because lots of my projects, during development I wanted a console where I could spawn things or test actions without having to play the whole game to get to that part. It’s meant to be a drag and drop so you don’t have to do much work to it.
The main challenge with this project was that I hadn’t done much work with actions/callbacks before. I would say that this project works, but it isn’t perfect. It requires TextMeshPro because the default Unity text was blurly, and the code isn’t optimised or thought through.