Infected 2D was the first game I made in my spare time. It started as a project to learn how Unity worked.
I was working alongside Mythological Head Football, this allowed me to play around with the engine in a relaxed environment, not having to document everything. For this first project, I didn’t think of an original game idea, I saw a game called “Tag” on the Construct 2 Arcade (the other game engine I knew at the time) and I wanted to recreate it in Unity.
This first project was a great success at learning the engine while creating a basic prototype and towards the end, I started playing around with more features, like sending web request for updates, level creator and controller support.